Active 1 year 4 months ago.
Unity physics hang object on wall.
I want it to smoothly bounce off the wall like a real pool cue ball would.
The problem with physics collision detection is that sometimes when the speed of an object is too high in this case as a result of a force added to the rigid body the collision wont be detected.
Never ever use the transform to move physics objects.
The walls are basic cubes with colliders.
The reason is that the code you are executing is running at x ammount of steps per seconds so sometimes the rigidbody will go through the collider.
When my character moves into a wall while in air the force applied to the wall causes the player to stick to the wall for several seconds before falling.
Viewed 85 times 0.
Might not be ideal if you have angle.
I actually discovered another little extra thing on this topic.
Ask question asked 1 year 4 months ago.
Object has a non trigger sphere collider.
Meaning every object will not bounce unless your override the default physics material or apply a physics material to the objects in your scene with a bounciness value higher than 0.
Noticed a few people having an issue where when jumping they were sticking to walls.
My object begins to spin when collides with the wall.
Thanks for this solution i may end up having to use it.
So i thought i d post this fix.
Turns out that unity s default physics material on all objects has friction settings of 0 4 if you create a new physics material and apply this to your walls then adjust the friction to be 0 then the problem will disappear.
The cue ball is just a basic sphere game object.
You could do something like this by not parenting the object to the player s hands and making it kinematic but instead using a physics joint of some kind to have the object be pulled around by the player s hand while still having the physics system solve against collisions with walls etc.
But whenever the cue ball hits the wall of the table it just stops.
Unity s internal default physics material has no bounce at all.
Unity c bounce off wall.
What i ve tried and checked.
Unity object going through wall.