The wall can be up to 60 feet long 10 feet high and 5 feet thick.
Wall of light 5e.
134 evocation level.
The wall is opaque and lasts for the duration.
Square level or a sphere or hemisphere with a radius of up to 5 ft 2 levels duration.
Cleric 3 sorcerer 3 wizard 3 components.
A straight wall whose area is up to one 10 ft.
You create a wall of fire on a solid surface within range.
You can make the wall up to 60 feet long 20 feet high and 1 foot thick or a ringed wall up to 20 feet in diameter 20 feet high and 1 foot thick.
A shimmering multicolored plane of light forms a vertical opaque wall up to 90 feet long 30 feet high and 1 inch thick centered on a point you can see within range.
The wall sheds bright light to a range of 60 feet in all directions.
A creature adjacent to the wall is blinded as long as it remains adjacent plus an additional 1d4 rounds thereafter closing its eyes or succeeding at a fortitude save negates the effect for 1 round.
You create a wall of fire on a solid surface within range.
1 standard action range.
Wall of light is a spell that s available as of level 5 with a castingtime of 1 action for d d 5e read up on all the spells on dnd spells dungeons and dragons 5e spells tools spell cards spellbooks.
The wall blocks line of sight but creatures and objects can pass through it.
When the wall appears each creature in its area must make a constitution saving throw.
Alternatively you can shape the wall into a sphere up to 30 feet in diameter centered on a point you choose within range.
The wall blocks line of sight but creatures and objects can pass through it.
The wall remains in place for the duration.
When the wall appears each creature in its area must make a constitution saving throw.
1 minute level d saving throw.
You can make the wall up to 60 feet long 20 feet high and 1 foot think or a ringed wall up to 20 feet in diameter 20 feet high and 1 foot thick.
V s m casting time.
5 ft 2 levels effect.
When the wall appears each creature within its area must make a dexterity saving throw.
When the wall appears each creature within its area must make a dexterity saving throw.
It emits bright light out to 120 feet and dim light for an additional 120 feet.
The wall is opaque and lasts for the duration.
It emits bright light out to 120 feet and dim light for an additional 120 feet.